interface-affordances
Installation
SKILL.md
Interface Affordances
Affordances make possible actions perceptible. If people cannot tell what they can do, the interaction is incomplete even when the code works.
Defaults
- Visual cues must match real behaviour.
- Critical actions cannot depend on hover alone.
- Hit targets and spacing should match the input method.
- State changes should explain themselves (pressed, selected, expanded, disabled, loading).
- Decorative motion must not impersonate an affordance.