jev-skill-select

Installation
SKILL.md

Skill selection with Jev

Two round trips, about 0.5 s on a warm connection (this was ~1.2 s before the connections were pooled — every call used to open a new TLS session). The first round trip ranks every skill against the turn: the catalog is cut into batches of 120 that are asked side by side, so a 377-skill catalog is four requests sent at once and a 960-skill one is eight, all landing in the time of the slowest. The second round trip is one request: it reads the top five properly, judges each on its own, and may reject them all. Wall clock and billed requests are not the same number, and it is the requests you pay for: reckon on ceil(skills / 120) + 1 per turn that reaches Jev. A turn that nothing in the catalog comes close to ends after the first request. Small talk and ordinary turns come back with no skill. Reading the skill folders is extra: about 0.15 s for 460 skills.

When the plugin also runs model routing, the two share one request. Jev charges per request, not per question, so the plugin asks routing's three questions and this stage-1 question or questions in the same call (jevkit/turn.py), then hands the answers to each feature's own thresholds. Both halves are also pooled at the connection level (client.py keeps keep-alive sockets; a fresh TLS session per call cost ~275 ms of the ~520 ms a decision used to take). Measured against the live API on 2026-09-21/22 with a 379-skill catalog in this fleet: one question ~180-250 ms on a warm connection, and a full Hermes turn (routing + skill selection, merged, pooled) 1784 ms → 672 ms — 3 requests down to 2. The decisions do not change — the same answers, the same floors — and eight live turns before shipping gave the same tier and the same skill on all eight. /jev merge_requests off puts them back in separate requests. A private profile, a turn that looks sensitive, or routing configured for features-only state never merges, so no text moves that was not moving before.

Acknowledgements never leave the machine. "ok", "thanks, that worked", "got it", "never mind", "yes go ahead", a bare "stop" and turns that are only punctuation or emoji are answered locally in 0 ms. That gate is deliberately narrow. A real question (except a pure next? continuation), an instruction however short ("do it", "stop it", "do all of them now"), a number, or a word the gate cannot read is sent to Jev, and that includes every request written in a non-Latin script. A wrong ask costs a fraction of a cent; a wrong skip makes the feature quietly do nothing.

The narrow local gate also recognises pure social openers (how are you doing today) and pure next? continuations; a real question or instruction (all working?, next, fix the config) still reaches Jev. Selector-only meta-skills such as using-superpowers are removed before ranking, including the merged routing/skill request, so they cannot crowd out a task procedure.

On Hermes

For Blender work, load jev-blender as the default domain entry point, then the relevant geometry/production skills. This does not enable always-on inference or change model routing; its code-first gate skips routine calls and keeps actual artifact verification local.

/jev skills on makes the hermes-jev plugin do this once per fresh turn. When a skill clearly fits, a one-line suggestion is attached to the turn naming it; load it with skill_view unless it plainly does not apply. It asks Hermes which folders this session actually loads — the profile's skills folder and every skills.external_dirs folder — and it respects skills.disabled. Project-local skill folders are not read.

With /jev routing on as well, the stage-1 questions travel in routing's request instead of one of their own (see the cost note above), the two answers are read by the code that owns each decision, and the only extra thing in the log is a merged line. If that shared request fails, no skill is suggested and routing asks for itself on the next hook, which is the behaviour each feature already had on its own.

The suggestion is then checked against Hermes's own loader before it is made: a name that skill_view cannot open in this session is never offered, and the name offered is the one the loader answers to. So you will not be sent to a procedure you do not have — which matters on a profile whose catalog is smaller than the one Jev was ranking, and on a machine where a skill was never installed. Unverifiable means silent, because a suggestion is never worth a call that fails.

Installs
60
GitHub Stars
1.3K
First Seen
Sep 20, 2026