map-systems

Installation
SKILL.md

When this skill is invoked:

Parse Arguments

Two modes:

  • No argument: /gamedev:map-systems — Run the full decomposition workflow (Phases 1-5) to create or update the systems index.
  • next: /gamedev:map-systems next — Pick the highest-priority undesigned system from the index and hand off to /gamedev:design-system (Phase 6).

Also resolve the review mode (once, store for all gate spawns this run):

  1. If --review [full|lean|solo] was passed → use that
  2. Else read production/review-mode.txt → use that value
  3. Else → default to solo

See ../../docs/director-gates.md for the full check pattern.


Installs
1
GitHub Stars
1
First Seen
Aug 24, 2026
map-systems — kessriga/game-studio