status
Installation
SKILL.md
Status
Report the current project stage to the user, concisely.
The gamedev-stage output is injected above as Stage: <stage> optionally
followed by | Epic > Feature > Task. It is the same stage/breadcrumb the
SessionStart hook prints — this skill is the on-demand refresh when focus has
changed mid-session.
What to do
- Read the injected
Stage:line above. - Restate it to the user in one line: the stage, and the Epic > Feature > Task breadcrumb if present.
- If the stage could not be determined (empty, or the scaffold hint appeared),
tell the user the project has not been scaffolded yet and point them to
/gamedev:start.