debugging-techniques
Installation
SKILL.md
Debugging techniques
Pick the tool that fits the question:
| Question | Tool |
|---|---|
| What value / did this run? | UE_LOG / ensure — see logging-and-assertions |
| Where in space is this thing? | DrawDebug* helpers |
| What happened over the last N seconds? | Visual Logger |
| What is the AI/gameplay system thinking right now? | Gameplay Debugger |
| Crash / step through logic? | Native debugger (VS/Rider) |
| Frame time, draw calls, physics cost? | profiling-and-optimization |