uds-clouds
Installation
SKILL.md
UDS clouds
UDS renders clouds via one of four mutually exclusive systems plus a shared movement/wisp/light-ray layer. This skill covers each system's settings, the cloud painter, the light-ray effect, and the looping/troubleshooting recipes. For which cloud mode to choose, see uds-setup-and-modes.
| Sky Mode | What it draws | GPU cost | Notable per-mode tool |
|---|---|---|---|
| Volumetric Clouds | Full 3D clouds, real shadows | Heaviest | Volumetric Cloud Painter, Cloud Profile Authoring Tool |
| Static Clouds | Static texture with packed lighting angles | Cheap | Static Clouds Authoring Tool |
| 2D Dynamic Clouds | Panning 2D textures on the sky sphere | Cheap | — |
| Voxel Clouds | Hard cubic voxel render of Volumetric Clouds | Heavy | Same tools as Volumetric Clouds |