uds-sun-moon-stars

Installation
SKILL.md

UDS sun, moon, stars, aurora, space

UDS owns five distinct visual layers above the cloud layer — sun, moon, stars, aurora, and the Space Layer (planets/moons/nebula) — plus a global sky-glow contribution at night. For sun/moon as directional lights, see uds-lighting-and-shadows. For real-world astronomical positioning, see uds-simulation.

Element Category Notes
Sun position/path Sun Yaw/Pitch/Vertical Offset; Manually Position takes priority
Sun appearance Sun Scale, softness, color, intensity, Solar Eclipse, source angle
Moon position/path Moon Same axes plus Moon Orbit Offset
Moon appearance Moon Two textures (RGB + Phase Normal), Render Moon Phases toggle
Stars Stars Tiling stars by default; 360 star map when Simulate Real Stars is on
2D Aurora Aurora Sky-material shader; needs Use Auroras + a compatible Sky Mode
Volumetric Aurora Sky Mode = Volumetric Aurora Full 3D, camera can fly through; disables clouds
Night Sky Glow Sky Glow Uniform light to the night sky and clouds (from above)
Light Pollution Sky Glow Light to night sky and clouds (from below) — urban glow
Space Layer Space Layer Planets/moons/nebula via DBuffer mesh decals

When to use this skill

Installs
14
GitHub Stars
77
First Seen
Jun 26, 2026