ue-mover-movement-system
Installation
SKILL.md
Mover movement system
Mover is Epic's experimental replacement for UCharacterMovementComponent
(CMC). It moves any actor — not just capsule-based characters — through a
data-driven, deterministic simulation with rollback networking. Movement
logic lives in modular objects (movement modes, layered moves, transitions,
modifiers) instead of a hard-coded enum + switch, and all state flows through
replicated snapshot structs instead of direct component mutation.
Status in 5.8: Experimental (Engine/Plugins/Experimental/Mover/). APIs
still change between minor versions. CMC remains fully supported; choose Mover
for new projects that want its modular architecture, rollback netcode, or
physics-driven movement — see the ue-character-and-movement skill for CMC.