ue-uds-lighting-and-shadows
Installation
SKILL.md
UDS lighting and shadows
UDS owns three lights (sun, moon, sky light) as components on the actor, and a cloud-shadow system that works for every Sky Mode. This skill covers those components, sky light modes, exposure, light shafts, static/stationary setup, and the runtime utilities for time-of-day-responsive lights.
| Light | Type | Settings category | Cost lever |
|---|---|---|---|
| Sun | Directional light component on UDS | Sun | Affects shadow cost, cloud shadows |
| Moon | Directional light component on UDS | Moon | Affects shadow cost, cloud shadows |
| Sky Light | Sky light component on UDS | Sky Light | Mode chooses cost vs flexibility |
| Cloud Shadows | Effect on the directional lights | Cloud Shadows | Works with every Sky Mode |
| Screen Space Light Shafts | Engine Light Shaft Bloom toggle |
Screen Space Light Shafts | Cheap; only when facing the light |
| Exposure | Auto / Manual auto-exposure control | Exposure | Drives the whole image brightness |