engine-settings
Installation
SKILL.md
Engine Settings Skill
🔀 Registered settings moved to the engine. Category-based registered-setting access (
list_categories/list_settings/get_setting/set_setting) is now Unreal 5.8's nativeConfigSettingsToolset— reach it withcall_tool(rundescribe_toolsetonConfigSettingsToolsetfor its actions/params). VibeUE'sEngineSettingsServicewas trimmed to the delta the engine doesn't cover: console variables (cvars), scalability levels, raw engine INI read/write, and config save. Use those fromexecute_python_codeas shown below.
Critical Rules
⚠️ CVars (VibeUE) vs Registered Settings (engine toolset)
- CVars (console variables) →
unreal.EngineSettingsService.get_console_variable/set_console_variable(kept in VibeUE). - Registered settings (category + key, e.g. RendererSettings) → engine
ConfigSettingsToolsetviacall_tool.EngineSettingsService.get_setting/set_setting/list_categories/list_settingswere removed in the 5.8 consolidation.