engine-settings

Installation
SKILL.md

Engine Settings Skill

🔀 Registered settings moved to the engine. Category-based registered-setting access (list_categories / list_settings / get_setting / set_setting) is now Unreal 5.8's native ConfigSettingsToolset — reach it with call_tool (run describe_toolset on ConfigSettingsToolset for its actions/params). VibeUE's EngineSettingsService was trimmed to the delta the engine doesn't cover: console variables (cvars), scalability levels, raw engine INI read/write, and config save. Use those from execute_python_code as shown below.

Critical Rules

⚠️ CVars (VibeUE) vs Registered Settings (engine toolset)

  • CVars (console variables) → unreal.EngineSettingsService.get_console_variable / set_console_variable (kept in VibeUE).
  • Registered settings (category + key, e.g. RendererSettings) → engine ConfigSettingsToolset via call_tool. EngineSettingsService.get_setting / set_setting / list_categories / list_settings were removed in the 5.8 consolidation.
Installs
1
GitHub Stars
782
First Seen
Jun 26, 2026