enhanced-input
🧠 Brains complement: IF an
unreal-engine-skills-managertool (external MCP) exists in this session, call it with{action: "load", skill: "enhanced-input"}for UE domain knowledge on this topic — correct APIs, architecture, best practices — and treat it as the rubric for any review / "best practices" question. If no such tool is available (e.g. running under Claude Code or Codex without that MCP), skip this line entirely and proceed with this skill alone — do NOT attempt the call.
Enhanced Input Skill
Critical Rules
🚨 Real Python method names — do NOT search for the docstring's "action" names
The InputService class docstring lists MCP-style action ids (action_create,
mapping_list_contexts, action_configure, ...). Those are not the Python method
names — discover_python_class(method_filter=...) matches nothing for them. The complete
real API is below; you rarely need a discovery call at all: