project-settings

Installation
SKILL.md

Project Settings Skill

🔀 Registered settings moved to the engine. Category-based registered-setting access (list_categories / list_settings / get_setting / set_setting / set_category_settings_from_json) is now Unreal 5.8's native ConfigSettingsToolset — reach it with call_tool (run describe_toolset on ConfigSettingsToolset for its actions/params). VibeUE's ProjectSettingsService was trimmed to the delta the engine doesn't cover: discover_settings_classes + direct INI read/write (get_ini_value / set_ini_value / *_ini_array / list_ini_sections / list_ini_keys) + config save. Use those from execute_python_code as shown below.

Critical Rules

⚠️ EditorStyleSettings is NOT a Python Class

EditorStyleSettings is not discoverable via discover_python_class('unreal.EditorStyleSettings') — it returns PYTHON_CLASS_NOT_FOUND. Reach it through the engine ConfigSettingsToolset as a settings category (via call_tool), or write its values directly via raw INI:

Installs
1
GitHub Stars
782
First Seen
Jun 26, 2026