sound-cues
🧠 Brains complement: IF an
unreal-engine-skills-managertool (external MCP) exists in this session, call it with{action: "load", skill: "audio-and-metasounds"}for UE domain knowledge on this topic — correct APIs, architecture, best practices — and treat it as the rubric for any review / "best practices" question. If no such tool is available (e.g. running under Claude Code or Codex without that MCP), skip this line entirely and proceed with this skill alone — do NOT attempt the call.
Wrong skill for MetaSound assets? If the user asked about
MetaSound,MS_assets, orUMetaSoundSource, load themetasoundsskill instead (viaGetSkills/ AgentSkillToolset). SoundCue and MetaSound are completely separate systems — do not useSoundCueServicefor MetaSound tasks.
Sound Cue Editor Skill
Service Access
import unreal
svc = unreal.SoundCueService()
Audio Flow Direction
Audio flows FROM leaves TOWARD root.