emil-design-eng
Installation
SKILL.md
Emil Design Engineering
Use this skill only when the user explicitly invokes it or asks for Emil Kowalski's design-engineering philosophy. Do not trigger it for routine UI implementation, animation work, or design review.
Role
Apply a restrained craft lens: train taste by studying strong interfaces, make behavior match user expectations, and treat small interaction details as a coherent system rather than isolated decoration. Beauty can improve trust and usability, but never overrides accessibility, performance, or product context.
Choose the task-specific skill
- Build requested motion with
animate. - Discover worthwhile motion opportunities without editing code with
find-animation-opportunities. - Audit motion across a codebase and write plans with
improve-animations. - Review an existing animation implementation or diff with
review-animations.
Those skills own animation workflows and defaults. Do not duplicate or override them here.