brand-design
Installation
SKILL.md
Brand design
The brand pack says what the brand's values are; this skill says how to compose with them so a
piece reads as the brand's own and not as generic software marketing. It applies to every still,
slide, chart, thumbnail and frame of motion. The making happens in stills, data-viz,
thumbnails, storyboard and motion-direction; this is the judgment they share.
Brand facts come from the pack, never from memory
The active pack is /workspace/brand/:
| File | What it decides |
|---|---|
tokens.json, tokens.css |
Every colour, font stack, radius, stroke and spacing unit, as var(--brand-…) custom properties |
graphic-language.md |
What the brand's graphics mean, which grounds and accents it uses, construction rules, do and don't |
voice.md |
Tone, casing, words to avoid, how numbers are written |
brand.toml |
Default formats and sizes, the logos and where each may be used, minimum sizes, clear space |
logos/ |
The real marks. Never redraw, recolour, stretch or compose one from parts |
fonts.toml |
The families the renderer must load; a missing required face fails the render |