growth-experimentation
Installation
SKILL.md
Growth Experimentation
Overview
The companies with the highest growth rates don't have better ideas — they have better systems for testing ideas. A high-velocity experimentation system runs 15-30 experiments per month across acquisition, activation, retention, and monetization. Most experiments fail. That's by design. The team that learns fastest from each failure wins.
When to Use
- "Build an experimentation program"
- "Set up growth sprints"
- "Prioritize experiments with ICE"
- "Increase our test velocity"
- "Create a learning repository"