path-tracing
Installation
SKILL.md
Path Tracing and Ray Tracing Implementation
This skill provides guidance for implementing path tracers and ray tracers, particularly for image reconstruction tasks where a target image must be matched within a similarity threshold.
When to Use This Skill
- Implementing ray tracers or path tracers in C/C++
- Reconstructing images by reverse-engineering scene parameters
- Building rendering systems with geometric primitives (spheres, planes)
- Tasks requiring image similarity matching (L2 norm, cosine similarity)
- Rendering scenes with shadows, reflections, or procedural textures
Workflow: Baseline-First Development
Phase 1: Establish a Working Baseline
Before any optimization or parameter tuning, establish a complete working render: