ue5-phase-bans
Installation
SKILL.md
UE5 Phase Bans
Every skill you install argues for its own subject. A replication skill argues for replication. An ability-system skill argues for abilities. Each argument is correct in general and expensive right now, and no skill can tell you that, because no skill knows your phase.
The result is the most common failure in agent-driven UE5 work: an agent that solves the problem you have with the architecture of a problem you do not have yet. It is invisible while it happens, because every individual decision looks like good engineering.
A ban is how the phase talks back.