ue5-project-context

Installation
SKILL.md

UE5 Project Context

The most expensive failure in agent-driven UE5 work is not bad code. It is an agent that invents a module name, assumes an engine version, and writes three files against a plugin that is not enabled. Every guess is cheap individually and compounds badly.

Fix it by externalizing project facts into one file that every skill reads before acting.

Establish the contract first

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11 days ago