avalonia-interop-rendering

Installation
SKILL.md

Avalonia Advanced Rendering & Native Interop

Basic Render(DrawingContext), brushes, geometry and animations: see avalonia-custom-controls and avalonia-graphics-animation. Version labels: see avalonia-versions. This skill covers what sits below/beside them.

Which Tool?

Need Use
Draw shapes/text in a control Render(DrawingContext) (other skills)
Raw SkiaSharp calls (SKCanvas, shaders, SKPath effects) ICustomDrawOperation + ISkiaSharpApiLeaseFeature
Animation/redraw loop on the render thread, independent of UI thread Composition custom visual (CompositionCustomVisualHandler)
Animate offset/opacity/scale of an existing control on the compositor Composition implicit/explicit animations
Own OpenGL scene OpenGlControlBase
Per-pixel CPU image WriteableBitmap + Lock()
Real native widget (HWND, NSView, X11 window) inside the tree NativeControlHost
Avalonia inside another UI toolkit WinForms host, EmbeddableControlRoot, Avalonia.WinUI (12.1+)

Composition API

Namespace Avalonia.Rendering.Composition. Compositor objects live on the render thread; UI-thread properties are copied across.

Installs
1
GitHub Stars
53
First Seen
Oct 29, 2026