user-onboarding
Installation
SKILL.md
User Onboarding
Scope
Covers
- Designing the first-time user experience (FTUE) from entry/signup → first value
- Defining activation / the “aha moment” and reducing time-to-value
- Creating a “first 30 seconds” experience and a “first mile” plan (milestones to activation)
- Onboarding mechanics: progressive disclosure, guided setup, empty states, templates, checklists, feedback loops
- Instrumentation + experiments to improve activation and early retention
When to use
- “Activation is low” / “users drop during signup/onboarding”
- “Time-to-value is too long”
- “The first session doesn’t feel magical”
- “We need an onboarding redesign / guided setup / empty state improvements”
- “Define our aha moment and design onboarding to get users there”
- “Create an onboarding experiment backlog + measurement plan”
Related skills
More from liqiongyu/lenny_skills_plus
problem-definition
Define a product problem: problem statement, JTBD, alternatives, evidence, metrics. See also: writing-prds (solution spec).
13giving-presentations
Plan and deliver presentations: brief, narrative, slide outline, Q&A bank, rehearsal plan. See also: written-communication (async writing).
13competitive-analysis
Produce a Competitive Analysis Pack (alternatives map, landscape, battlecards, monitoring plan).
11pricing-strategy
Create a Pricing Strategy Pack (value metric, packaging, price points, conversion mechanics, rollout).
11startup-ideation
Generate and evaluate startup ideas: theses table, scorecard, top idea brief, validation plan. See also: startup-pivoting (existing product).
11writing-prds
Write a decision-ready PRD for cross-functional alignment. See also: writing-specs-designs (build-ready spec).
11