character-model
Installation
SKILL.md
Character Model
Make a character that looks like itself in every shot and every engine.
What the user gets
| Deliverable | Format |
|---|---|
| Reference sheet | 3-panel (front / back / face), plain grey, even light — the identity lock every other skill uses |
| Turnaround | 8-view (front, 3/4, side, 3/4 back, back, and mirrors) from the locked sheet |
| Expression sheet | 6 expressions on the locked face |
| Wardrobe variants | same face, new outfit — from a prop sheet of the outfit, never from text alone |
| 3D mesh (optional) | textured GLB/FBX generated from the sheet when a 3D model provider is configured |
| asset-map entry | name, file, public URL, description, continuity-critical features |