hero-skill-system
Installation
SKILL.md
Hero Skill System
Design a character kit that reads on screen and plays in the hand.
What a kit is
A kit is four or five abilities that together express one idea about how this character fights. The idea comes first — she wins by never being where the hit lands, he wins by making the ground unsafe, they win by giving their own health to allies — and every ability is a facet of it. A kit without an idea is a list of damage numbers.
What the user gets
| Deliverable | Format |
|---|---|
| Kit design | one page: fantasy, role, the five abilities with targeting, cost, cooldown, counterplay |
| Ability board | 4–5 panel image: one panel per ability, normal attack shown for contrast |
| Character sheet | 3-panel, in the project's locked style (skipped if it exists) |
| VFX language | palette, shape grammar and sound family that makes this character's abilities recognisable at a glance |
| Showcase videos | 5–8 s per ability, generated with film-action-combat rules |