narrative-choice

Installation
SKILL.md

Narrative Choice System

Design choices a player remembers making.

What the user gets

Deliverable Format
State model the 3–7 variables the story tracks (trust, debt, who is alive, what was said)
Branch map nodes and edges; where branches split, where they reconverge, which endings exist
Choice cards for each choice: the two horns, what each costs now, what each changes later
Consequence ledger every later scene that reads a variable, and how
Dialogue trees per scene, in character voice, with the exact lines
Endings 2–5, each earned by a stated combination of variables
Scene plates and character sheets via the asset skills, when the story is to be rendered

Rules this entry enforces

Installs
2
GitHub Stars
2
First Seen
Sep 25, 2026