worldview-game-driving-horror-divided-attention

Installation
SKILL.md

Worldview Game — Driving Horror and Divided Attention

Call this Skill

/worldview-game-driving-horror-divided-attention

Treat the text after the Slash command as the vehicle, journey, and horror brief. The user may provide only a destination and a disturbing cabin idea. Inspect the playable project, input model, camera, physics, save authority, and existing route before asking the user to invent technical values.

Route companion files as needed

  • Fill driving-horror-contract.md before implementation unless the project already records equivalent state and tests.
  • Read why-driving-horror-fails.md when scares require forced crashes, cabin checks feel random, or the player cannot tell whether stopping is allowed.
  • Read calder-tunnel-washer.md only when a complete original contract would clarify the method. Do not reuse its fiction or values.
  • Read SOURCE.md for provenance review.

What this Skill owns

Installs
2
GitHub Stars
2
First Seen
Sep 25, 2026