worldview-game-evidence-based-entity-identification

Installation
SKILL.md

Worldview Game — Evidence-Based Entity Identification

Call this Skill

The public invocation is:

/worldview-game-evidence-based-entity-identification

Treat the text after the Slash command as the case, world, and project brief. Do not make the user predesign database schemas, false-negative rates, or a complete taxonomy before inspecting the authorized project.

Route companion files as needed

  • Read and fill mechanic-contract.md before implementation unless the project already records the same responsibilities.
  • Read why-this-mechanic-works.md when deciding whether identification is the correct mechanic, resolving test validity, or changing the deduction threshold. A narrow implementation task with locked case artifacts does not require it.
  • Read wrenfall-conservatory.md only when a filled fictional case would clarify a matrix, protocol, ledger, or recovery field. Its candidates and observations are not defaults.
  • Read SOURCE.md for provenance review or to distinguish project facts from repository-authored candidates and test rules. It is not implementation guidance.
  • README.md is the human catalog page and is not required after this Skill is loaded.
Installs
2
GitHub Stars
2
First Seen
Sep 25, 2026