worldview-game-horror-returning-place-escalation
Installation
SKILL.md
Worldview Game — Horror Returning-Place Escalation
Call this Skill
/worldview-game-horror-returning-place-escalation
Recover the existing map, place IDs, object IDs, routes, occupants, observer knowledge, save authority, lighting, and audio before changing a return. A return earns time only when the player can recognize what stayed stable and act on what changed.
Ownership boundary
This Skill owns comparison across visits:
remember place → return with a question → recognize stable anchors
→ compare authoritative or observed change → choose a test/action
→ route, relationship, knowledge, or threat state changes
→ recover and carry the comparison to payoff