worldview-game-key-item-backtracking
Installation
SKILL.md
Worldview Game — Key-Item Backtracking
Call this Skill
The public invocation is:
/worldview-game-key-item-backtracking
Treat the text after the command as the world, route, and progression brief. Do not ask the user to preselect door-state identifiers or exact return distances before inspecting the actual map.
Companion file routing
- Read and fill mechanic-contract.md before implementation unless the project already has an equivalent route-state contract.
- Read why-this-mechanic-works.md when checking fit, resolving a return-route tradeoff, or tuning pressure; skip it for a narrow implementation whose route contract is locked.
- Read rain-archive-return.md only when a completed fictional example clarifies a field; do not reuse its topology or values by default.
- Read SOURCE.md for provenance review or to separate supplied facts from repository decisions, not for implementation guidance.
- README.md is the human catalog page and is not required after this Skill is loaded.