worldview-game-sound-detection-and-distraction
Installation
SKILL.md
Worldview Game — Sound Detection and Distraction
Call this Skill
Use the stable public command:
/worldview-game-sound-detection-and-distraction
Treat everything after the command as the project and encounter brief.
Route the companion files
- Fill mechanic-contract.md before implementation unless the project already records the same decisions.
- Read why-this-mechanic-works.md when checking fit, choosing a propagation or priority tradeoff, or tuning pressure. Skip it for a narrow implementation task with an already locked contract.
- Read the-resonant-vault.md only when a completed fictional example clarifies a field. Its intensities, formula, and timing are not defaults.
- Read SOURCE.md for provenance review or to separate supplied facts from repository decisions. It is not implementation guidance.
- README.md is the human catalog page and is not required after this Skill is loaded.