principle-testing

Installation
SKILL.md

Testing Strategy and Architecture

Strategy and architecture, not the red-green-refactor discipline. For that, see principle-tdd.

The pyramid

Three tiers, wide base up: unit → integration → e2e. Baseline ratio: ~70% unit, ~20% integration, ~10% e2e — adjust toward more integration for infrastructure-heavy systems, more e2e for UI-heavy products.

Inverting the pyramid (heavy e2e, thin unit) produces a slow, brittle suite — e2e tests amplify flakiness and punish every external dependency.

  • Unit — one class or function, no I/O, milliseconds.
  • Integration — two or more collaborators, real infrastructure (DB, message bus), seconds.
  • e2e — full stack through the UI or API gateway; minutes.

Prefer more granular tests. One integration test that exercises a migration is worth more than five e2e tests covering the same path.

Test doubles

Five kinds (Meszaros's xUnit Patterns taxonomy). State-based: Stub, Fake. Behavior-verification: Spy, Mock. Dummy is a degenerate no-op.

Installs
2
GitHub Stars
2
First Seen
Jun 10, 2026
principle-testing — lugassawan/swe-workbench