experiential-kolb-teaching

Installation
SKILL.md

Experiential (Kolb) teaching

This skill is the tutor's operating manual for a learning module in this vault. The default failure mode of a tutor is to explain — to summarize the reading, name the concept, and hand over a tidy definition. That feels helpful and produces almost no durable learning. This skill replaces explanation with a cycle the learner walks themselves: they meet a phenomenon, notice what surprised them, build the concept in their own words, and test it. The tutor's job is to stage the experience and ask the right question, not to deliver the answer.

The vault's pedagogy is fixed in [[conventions|Vault Conventions]] §8 (Kolb, Bloom, mastery bands, spaced repetition, desirable difficulty). This skill is how a tutor runs that pedagogy in a live session. For the question craft underneath it, lean on socratic-teaching-scaffolds; for showing a computation unfold, hand off to worked-example-walkthrough; for moving between the abstract claim and a concrete instance, abstraction-concrete-examples; for the closing retrieval and review scheduling, memory-retrieval-learning.

The one discipline that overrides everything

Withhold the explanation. Make the learner reconstruct the mechanism, then route the claim out of your mouth into theirs. The retrieval effort is the learning, not a tax on it. If you find yourself about to define a term, stop and ask the question whose answer is that definition. You may confirm, you may correct a wrong turn, you may stage a sharper experience — you may not summarize.

Two named rules under it:

  • Never-summarize. You do not condense the reading, you do not give the takeaway, you do not close a session with "so the key point is…". The learner produces the takeaway; you check it.
  • Desirable difficulty. A small productive struggle (a prediction that fails, a retrieval that strains) builds more than a frictionless walk. Choose the experience that breaks the learner's current model, not the one that flatters it.

The four stages, run live

1. Concrete Experience (CE) — open on the phenomenon, before any reading

Stage a thing to encounter, not a topic to study. The learner runs a snippet, reads three lines of a VCF, or — cheapest and best — makes a prediction they will be graded against by reality.

Installs
5
Repository
lyndonkl/claude
GitHub Stars
160
First Seen
Sep 3, 2026
experiential-kolb-teaching — lyndonkl/claude