side-quest
Installation
SKILL.md
Side Quest
A thought that arrives mid-flow has two bad exits: chase it (lose the thread) or suppress it (it re-intrudes every ninety seconds — the Zeigarnik effect keeps unfinished loops knocking until the mind trusts they are handled). This skill builds the third exit: park it in one line, keep working, and collect the finished work at your next natural break.
The trust contract, before any mechanics: a parked thought can never be silently lost, and a completion mark can never lie. The moment either breaks once, the user's mind stops releasing thoughts and the tool is dead. Every rule below serves that contract; when in doubt, protect the contract, not the feature.