ta-shader-sdf

Installation
SKILL.md

Shader SDF Skill

"Model everything with math – SDFs enable infinite resolution procedural geometry."

When to Use This Skill

Use when:

  • Creating procedural 3D shapes in shaders
  • Implementing ray marching
  • Building shader-based geometry
  • Creating soft/blended shapes

Quick Start

// Sphere SDF
float sdSphere(vec3 p, float r) {
  return length(p) - r;
}
Installs
2
GitHub Stars
593
First Seen
Aug 16, 2026
ta-shader-sdf — majiayu000/claude-skill-registry