ta-shader-sdf
Installation
SKILL.md
Shader SDF Skill
"Model everything with math – SDFs enable infinite resolution procedural geometry."
When to Use This Skill
Use when:
- Creating procedural 3D shapes in shaders
- Implementing ray marching
- Building shader-based geometry
- Creating soft/blended shapes
Quick Start
// Sphere SDF
float sdSphere(vec3 p, float r) {
return length(p) - r;
}