threejs-image-generator

Installation
SKILL.md

Three.js Image Generator

Purpose

Create game-useful 2D assets and references for Three.js projects. This skill is the image-generation layer for the Three.js game system: it produces concepts, textures, decals, UI art, and 2D inputs that can be handed to threejs-3d-generator for image-to-3D model creation.

Provider: Google's Gemini image API.

Resolve <this-skill-dir> in the commands below in this order: ~/.claude/skills/threejs-image-generator, ~/.codex/skills/threejs-image-generator, ~/.agents/skills/threejs-image-generator, or repo skills/threejs-image-generator.

When To Use

Use this skill before procedural-only fallback when a Three.js game needs:

  • 2D-to-3D reference images for threejs-3d-generator: characters, creatures, buildings, ships, cars, weapons, props, pickups, terrain modules.
  • Texture and material references: terrain, road, rock, sand, metal, sci-fi panels, trim sheets, decals, hazard labels, signs.
  • Environment images: skies, backdrops, city horizons, nebula plates, menu backgrounds, parallax layers.
  • UI art: logos, faction marks, icons, item cards, ability badges, cockpit decals, GUI panels, title art.
  • Existing-image edits, style variants, cleanup, palette alignment, or concept sheet refinements.
Installs
765
GitHub Stars
1.0K
First Seen
Jun 14, 2026
threejs-image-generator — majidmanzarpour/threejs-game-skills