metahuman-to-unreal-pipeline
Installation
SKILL.md
MetaHuman to Unreal Pipeline - Pipeline MetaHuman Unreal Engine 5
Pipeline completo MetaHuman to Unreal Engine 5: FBX export (Blender) to MetaHuman Identity to Body setup to Animation retarget to UE5 BP setup (camera, movement, virtual bones foot locking).
Quando usar (gatilhos concretos)
- "MetaHuman to Unreal pipeline"
- "MetaHuman export Unreal"
- "MetaHuman FBX export"
- "MetaHuman Blender to Unreal"
- "MetaHuman Unreal pipeline"
- "MetaHuman FBX export Blender"
Quando NÃO usar
- MetaHuman Identity Solve use metahuman-identity-pipeline
- Animation retarget use metahuman-animation-retarget
- MetaHuman Blueprint setup use metahuman-unreal-blueprint
- Hyper3D Rodin pipeline use hyper3d-rodin-pipeline