harmony-make

Installation
SKILL.md

Make a game

From an idea to a game someone can play. The interview is the most important part: a game built on vague answers comes out vague. This skill asks a lot, on purpose, before building anything.

The three phases

  1. Interview (references/interview.md): question the developer in rounds, area by area, until nothing that changes the build is left undecided. Recommend an answer for every question; push back on vague answers, contradictions and scope that won't fit.
  2. Brief (references/brief.md): write docs/design.md, a short brief that holds every decision, and get the developer's approval before building.
  3. Build (references/build.md): the game in stages, each one playable and checked before the next: the core loop first, then the game around it, then polish, then packaging.

How to interview

Installs
3
First Seen
9 days ago