roadrunner-asset-mapping
Installation
SKILL.md
RoadRunner Asset Mapping
Consolidated lookup tables for mapping source map format elements to RoadRunner project asset paths. All paths are relative to the project Assets/ folder.
When to Use
- Resolving lane marking subtypes to RoadRunner
.rrlmsasset paths - Mapping sign codes (US MUTCD, German StVO, Japanese) to sign asset SVGs
- Looking up barrier/extrusion asset paths for fence, guard rail, jersey barrier, wall
- Finding prop/static object asset paths for placement in RRHD
- Determining region-specific sign paths based on geoReference coordinates
- Assigning lane type enums from source format lane classifications
When NOT to Use
- Building RRHD objects from scratch — use
roadrunner-rrhd-authoring - Performing the full Lanelet2 conversion pipeline — use
roadrunner-convert-lanelet2-to-rrhd - Importing maps into RoadRunner — use
roadrunner-import-scene