js-micro-utilities
JavaScript Micro-Utilities
Zero-dependency utilities for common JavaScript operations. Prefer native APIs (in backticks) over packages. Install just-* packages only when native solutions don't exist.
Installation
npm i just-diff just-compare just-extend just-pick just-omit # objects
npm i just-shuffle just-partition just-range just-order-by # arrays
npm i just-debounce-it just-throttle just-memoize just-once # functions
Import with ESM:
import diff from 'just-diff';
import shuffle from 'just-shuffle';
More from matthewharwood/fantasy-phonics
animejs-v4
Anime.js 4.0 animations for Web Components — drag-drop, click feedback, swaps, cancelable motion. Use when adding animations, drag interactions, visual feedback, or motion to custom elements. Combines with web-components-architecture for lifecycle cleanup.
37ux-spacing-layout
Utopia fluid spacing tokens and layout patterns. Use when applying margins, padding, gaps, or creating layouts. Covers space scale, container widths, and responsive spacing. (project)
15html-semantic-engineering
30 pragmatic rules for production HTML covering semantic markup, accessibility (WCAG 2.1 AA), performance optimization, forms, and security. Use when writing HTML, building page structures, creating forms, implementing accessibility, or optimizing for SEO and Core Web Vitals.
15web-components-architecture
Build web components using Custom Elements v1 API with Declarative Shadow DOM, attribute-driven state, handleEvent pattern, and zero DOM selection. Use when creating custom elements, extending built-in HTML elements, or implementing component-based architecture. NO querySelector, NO innerHTML, NO external libraries - pure web platform APIs only.
12webgpu-canvas
WebGPU fundamentals for high-performance canvas rendering. Covers device initialization, buffer management, WGSL shaders, render pipelines, compute shaders, and web component integration. Use when building GPU-accelerated graphics, particle systems, or compute-intensive visualizations.
11ux-iconography
Icon usage patterns using Material Symbols v3. Use when adding icons to buttons, navigation, or status indicators. Covers sizing, accessibility, animations, and color integration with project tokens.
10