programming-architecture

Installation
SKILL.md

Entity Component System (ECS)

Traditional OOP (BAD):

// Everything coupled, hard to optimize
public class Enemy : MonoBehaviour
{
    public float health;
    public float speed;
    public Rigidbody rb;

    void Update()
    {
        // Movement
        rb.velocity = transform.forward * speed;

        // AI
        if (PlayerInRange()) Attack();
Installs
2
GitHub Stars
1
First Seen
Jun 19, 2026
programming-architecture — medy-gribkov/arcana