workflow-score-to-target
Installation
SKILL.md
Workflow: score to a target
The user sets quality bars as numbers:
- "score them out of 10. let's get them to 8 out of 10"
- "anything less than 6 out of 10, get them to 6+"
- "give it a score out of 10. get at least 8"
- "make it 8 or 9 out of 10"
The job isn't just the score; it's reaching the bar, proving it, and saying plainly where it falls short.
1. Pin down the target and the items
- Restate the bar: the target (6, 8 or 9), and whether it applies to every item or the average. "Get them to 8" means every item reaches 8.
- List every item being scored: each skill, each weapon, each screen element, each object. Score them one by one, never as one blob.
- Name the benchmark the user judges against, such as the games or sites they compare to. A 7 means nothing without one.
- A bar the user sets once is a standing rule for that kind of work. Record it where future work will see it, such as project instructions, memory, or a test.