hz-unity-code-review

Installation
SKILL.md

Unity Code Review for Meta VR

When to Use

Use this skill when reviewing Unity C# code or project settings that target Meta VR headsets. This includes:

  • Reviewing scripts for VR performance issues
  • Checking rendering pipeline configuration and settings
  • Ensuring adherence to Meta VR-specific best practices
  • Identifying common VR development pitfalls
  • Validating input handling for controllers, hands, and eye tracking
  • Auditing memory usage and GC allocation patterns

Key Review Areas

1. Rendering Pipeline Configuration

Meta VR applications must use the Universal Render Pipeline (URP) with specific settings optimized for mobile VR. The Built-in Render Pipeline is not recommended for new Meta VR projects.

Installs
174
GitHub Stars
199
First Seen
Mar 8, 2026
hz-unity-code-review — meta-quest/agentic-tools