hz-unity-placement

Installation
SKILL.md

Unity Object Placement with Bounding Boxes

This skill ensures that when placing, moving, or positioning Unity GameObjects relative to other objects, proper bounding box calculations are used to prevent overlaps and ensure accurate placement.

When to use this skill

Use this skill automatically whenever:

  • Placing an object relative to another (on top of, beside, above, below, in front of, behind)
  • Moving objects to specific positions near other objects
  • Instantiating prefabs in relation to existing scene objects
  • Positioning imported models relative to scene objects
  • Any spatial relationship between GameObjects is specified

Automatic Triggers (invoke WITHOUT user asking)

IMPORTANT: Proactively invoke this skill immediately when you detect ANY of these patterns:

Installs
15
GitHub Stars
91
First Seen
May 1, 2026
hz-unity-placement — meta-quest/agentic-tools