hz-unity-tmp-resources
Installation
SKILL.md
TextMesh Pro Resources Import
When to use this skill
Use this skill automatically when any of the following are detected:
- TMP text appears pink/magenta in the scene
- Console errors mentioning
LiberationSans SDF,TMP Settings, or missing TMP materials - Creating the first TMP text element in a project
- User asks to set up TextMesh Pro or create UI text
Assets/TextMesh Pro/Resources/folder does not exist
Driving the Editor
Every step below runs through unity-cli against an open Editor — no C# required. Confirm one is
reachable first, and pass --project-path <proj> when more than one may be running: