gsp-mechanics-systems-design
Installation
SKILL.md
Game Mechanics Systems Design
Goal
Turn the concept into a concrete systems design that game developers can reason about and extend.
Outputs
Follow the gsp-orchestrator output strategy:
- inline (default): present systems design in conversation.
- minimal or full: write
docs/game-studio/system-design.md.
Use:
../../shared/templates/system-design.md../../shared/reference/game-dev-abstractions.md
Spec-driven compatibility
When gsp-spec-driven-planning is active:
- persist the systems design into
changes/<change-id>/design.md - consolidate UX, feedback, and systems decisions into the same design file instead of scattering them across unrelated docs