gsp-production-code

Installation
SKILL.md

Game Production Code

Goal

Raise the code-quality floor. Unless the user explicitly asks for a throwaway spike, code should be written as though the project may continue and ship.

Reference

Use:

  • ../../shared/checklists/production-code-checklist.md
  • ../../shared/reference/game-dev-abstractions.md

Apply these rules

  • Prefer explicit ownership of state and side effects.
  • Use game-native boundaries: GameManager, controllers, state machines, systems, UI flow owners, sound layers.
  • Avoid fake implementations in the main path.
  • Avoid copy-paste architecture in critical systems.
  • Keep the code readable for the next developer or next session.
  • If refactoring, document compatibility and rollback concerns.
Installs
14
GitHub Stars
3
First Seen
May 2, 2026
gsp-production-code — mike007jd/game-superpowers