gsp-spec-driven-planning
Installation
SKILL.md
Game Spec-Driven Planning
Goal
Add a lightweight spec-driven planning layer to a game project without replacing the normal Game Superpowers tracks.
Artifact model
Keep stable capability specs separate from one change's working set.
- Living specs:
specs/<capability>/spec.md
- Change package:
changes/<change-id>/proposal.mdchanges/<change-id>/design.mdchanges/<change-id>/tasks.mdchanges/<change-id>/specs/<capability>/spec.md