gsp-spec-driven-planning

Installation
SKILL.md

Game Spec-Driven Planning

Goal

Add a lightweight spec-driven planning layer to a game project without replacing the normal Game Superpowers tracks.

Artifact model

Keep stable capability specs separate from one change's working set.

  • Living specs:
    • specs/<capability>/spec.md
  • Change package:
    • changes/<change-id>/proposal.md
    • changes/<change-id>/design.md
    • changes/<change-id>/tasks.md
    • changes/<change-id>/specs/<capability>/spec.md

Outputs

Installs
14
GitHub Stars
3
First Seen
May 2, 2026
gsp-spec-driven-planning — mike007jd/game-superpowers