threejs-gameplay-systems
Installation
SKILL.md
Three.js Gameplay Systems
Create a playable, maintainable loop with clear ownership and responsive controls.
Read By Need
- Always for implementation:
references/gameplay-workflows.md. - New games, major loop changes, levels, encounters, progression, or difficulty:
references/game-design-level-design.md. - Physics or collision-heavy work:
references/physics-engine-selection.md. - Model axes, constrained motion, multiple moving actors, or terrain queries:
../../references/spatial-contracts.md. - Feel, impact, juice, or polished gameplay:
references/game-feel.md. - Before claiming broad gameplay complete:
references/quality-gates.md. - Generated audio or 3D gameplay assets:
../../references/mint-mcp-assets.md.