graph-engineering

Installation
SKILL.md

Graph Engineering

A fan-out is not a graph. Launching N agents at one scope is scatter-gather; a graph exists only when some units depend on others, and then the ordering is the work. Build the graph: a verification contract fixed before any node runs, nodes cut at judging seams, edges that state why order matters, a schedule that defaults to serial and earns every concurrency, one independent verifier per node — and a rendering the user reads and approves before the first node is dispatched.

Three rules carry the rest.

  • The contract precedes the artifact. Define correctness before implementation, or implementation defines correctness and every later check merely confirms it.
  • Whoever built it does not judge it. Every node is judged by a fresh context that never saw the building.
  • Concurrency is an exception with evidence. Serial is the default because conflicting edits, duplicated work, and divergent decisions cost more than the wall-clock they save.

Build a graph only when there are edges to schedule. One unit of work in one context is not a graph, and no amount of structure rescues a goal that was never fixed.

Roles

Role Owns Never
Orchestrator contract, cut, edges, schedule, integration, re-planning implements a node's artifact, or judges one
Worker one node's artifact and its raw evidence judges its own work, or decides ordering
Verifier one node's verdict against the contract edits the artifact, or reads the worker's reasoning
Installs
2
Repository
mintuz/skills
GitHub Stars
22
First Seen
Aug 4, 2026
graph-engineering — mintuz/skills