hytale-custom-entities
Creating Custom Hytale Entities
Complete guide for defining custom entities with AI, components, spawning, and animations.
When to use this skill
Use this skill when:
- Creating new entity types (mobs, NPCs, creatures)
- Designing AI behaviors with sensors and actions
- Setting up entity spawning rules
- Adding custom entity components
- Configuring entity animations and models
- Creating interactive NPCs
Entity Architecture Overview
Hytale uses an ECS (Entity Component System) architecture:
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