hytale-networking
Hytale Networking API
Complete guide for handling network packets and client-server communication.
When to use this skill
Use this skill when:
- Sending data to clients
- Receiving data from clients
- Creating custom packet types
- Implementing custom UI synchronization
- Handling real-time player input
- Syncing custom game state
Network Architecture Overview
Hytale uses a packet-based networking system:
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